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 Remaking Spineworld

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PsYcHoMeCkA

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Join date : 2013-10-24
Age : 20
Location : Italy

PostSubject: Re: Remaking Spineworld   Thu Oct 24, 2013 11:26 pm

i hope u bring it back Smile
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MuslimKid



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PostSubject: Re: Remaking Spineworld   Tue Nov 26, 2013 1:21 pm

Trave are you thinking of continuing your Spineworld project yet ?
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Trave

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Age : 19

PostSubject: Re: Remaking Spineworld   Mon Dec 09, 2013 9:31 pm

There's still a chance that I'll give it a shot. Though, to be honest, I've kind of lost interest in this whole thing and it seems like the community has, too. Perhaps Spineworld just belongs in the past, a fond childhood memory.

I'll see if I feel motivated enough to bring out the files again once winter break comes around in a couple of weeks. I really did get quite far into the game, and most of the work that remains is pretty simple. It's worth a try, at least.
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MuslimKid



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PostSubject: Re: Remaking Spineworld   Wed Dec 11, 2013 6:26 am

Trave wrote:
There's still a chance that I'll give it a shot. Though, to be honest, I've kind of lost interest in this whole thing and it seems like the community has, too. Perhaps Spineworld just belongs in the past, a fond childhood memory.

I'll see if I feel motivated enough to bring out the files again once winter break comes around in a couple of weeks. I really did get quite far into the game, and most of the work that remains is pretty simple. It's worth a try, at least.

If you do remake it. You need advertise it, so people who used to play Spineworld will know there is a remake. Thats why Spineworld.me was empty because people dident know about it. MaouKami dident advertise it as much as he needed to.
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Trave

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PostSubject: Re: Remaking Spineworld   Thu Dec 12, 2013 5:31 pm

Popularity honestly isn't that important to me. I always focused on making my version as close as possible to the original game, not on getting hits.

The other Spineworld site was the center of this project for a time, and actually got quite a bit of traffic. However, the admins did a pretty poor job of managing it, so most of the members lost faith in it and left. This whole remake project used to be pretty popular, even many months after I disappeared. It just lost steam once the other site died and Maoukami's version was taken offline. I think that a lot of people, like myself, have moved on. The original Spineworld players are mostly either finishing high school or are already in college at this point, and this game really is not that big a deal anymore.
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Trave

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PostSubject: Re: Remaking Spineworld   Mon May 05, 2014 1:54 pm

I find it kind of hard to believe that this whole thing started only two years ago today with the first post in this very thread. It feels like so much longer.
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Rastagangsta



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Join date : 2013-03-29

PostSubject: Re: Remaking Spineworld   Mon May 19, 2014 12:06 pm

Hey sup here? Trave are you doing the project, or is it failed? Sad
I remember 1 years ago you created a forum and i thought Spineworld will come back Smile i miss Spineworld Sad(((
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Alvislo

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Age : 19
Location : Latvia

PostSubject: Re: Remaking Spineworld   Fri Jun 13, 2014 4:32 am

Trave wrote:
Popularity honestly isn't that important to me. I always focused on making my version as close as possible to the original game, not on getting hits.

The other Spineworld site was the center of this project for a time, and actually got quite a bit of traffic. However, the admins did a pretty poor job of managing it, so most of the members lost faith in it and left. This whole remake project used to be pretty popular, even many months after I disappeared. It just lost steam once the other site died and Maoukami's version was taken offline. I think that a lot of people, like myself, have moved on. The original Spineworld players are mostly either finishing high school or are already in college at this point, and this game really is not that big a deal anymore.

Well, certenly, I started playing Spineworld when I was 11 years old and now I'm only 16, so is that a big deal? No, we all miss Spineworld, because it was a really awesome game, it had everything, maybe Trave I can help you with something, somehow?
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Trave

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PostSubject: Re: Remaking Spineworld   Fri Jun 13, 2014 8:59 pm

I cancelled this project a little over a year ago now. I'll try to upload most of my resources when I get a chance, but beyond that I can't do much for anyone hoping to play Spineworld again. It's just not something that I'm interested in anymore.
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michael56790

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PostSubject: Re: Remaking Spineworld   Fri Jun 27, 2014 5:22 am

Trave wrote:
I cancelled this project a little over a year ago now. I'll try to upload most of my resources when I get a chance, but beyond that I can't do much for anyone hoping to play Spineworld again. It's just not something that I'm interested in anymore.
please release what you have done please so others could maybe work on it or we could play it Sad
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Trave

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PostSubject: Re: Remaking Spineworld   Sun Jun 29, 2014 5:19 pm

The computer which houses all my Spineworld files is currently broken, so I can't pull anything off at the moment. I will do so when I have a chance, though, and will post the files here. Honestly, there aren't that many and a lot of them aren't particularly useful, though, so I don't know how helpful they will prove to anyone.
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jamalwolf

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PostSubject: so???   Mon Aug 18, 2014 1:53 am

so the game is back or what and where is the link ????????? spineworld forever!!!!!!
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